| Biography [long version] Be it the high end of 3D-rendered futuristic mechanicals, hand-drawn concept art or classic graphic design – they all become confidently crafted pieces in the hands of David Löhr. Having a background in interaction design and an early experience in drawing and painting, he first engaged with the industry in 2000 through an internship at the Razorfish Hamburg office. For almost two years, David worked as a screen designer, being hired on a full-time position right away after the internship ended. With the final burst of the dotcom-bubble in late 2002 he moved to Berlin, starting studies of visual communication at the University of Arts, Berlin (UdK Berlin). Besides studying, David kept steady contact with the industry, working freelance for several reputable german agencies (Interone, Blackbeltmonkey, Neteye…) and built up an extensive portfolio of both client-related projects and free works. Global recognition came with entering the row of winners of the may1reboot 2004 and by contributing a unique visual quality to the Interone website in 2005. In 2006 he worked at droppingknowledge for five months, contributing a small spark to help global change. After completing his diploma degree in July 2008, David starts to focus more on artistic direction and production design for film; preferably science-fiction. In early 2009 David joined the Berlin-based contentismissing collective to pursue his minimalistic, distinctive, yet bold style of graphic design. He lives in Berlin and works independently. back to information | ||